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Base functionality
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Large scale terrain sector management
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2D heightmap editing
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3D heightmap editing
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Heightmap editing
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Customizable fall-off effects
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Customizable heightmap filters
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Automated heightmap generation
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Terrain texturing
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Many supported texture file formats
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Support for splatted and texturemap terrain texturing
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Manual terrain texturing
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Automated terrain texturing
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Lightmap creation
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Object placements
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Many supported mesh file formats for object placements
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Placing objects on the terrain in 3D
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Terrain vegetation
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Many supported mesh file formats for tree and grass placements
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Placing trees on the terrain in 2D
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Placing trees on the terrain in 3D
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Spraying forests on the terrain in 2D/3D
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Spraying grass coverage on the terrain 3D
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Automated vegetation coverage generation
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Water
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Userdefined water definitions
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Ground water level settings in 2D and 3D
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Environmental sounds
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Many supported sound file formats
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Placing environmental sounds sources on the terrain in 2D and 3D
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Sophisticated environmental sound playback dependency functions
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Random sound placement playback area
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3D environmental sound simulation
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Import/export capabilities
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Many supported terrain import formats
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Many supported terrain export formats
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Additional features
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Removing terrain faces (holes)
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Terrain sector documentation
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Terrain annotations
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Support for pressure sensitive pen tablets
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Support for Spacemouse
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User defined properties
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Object/mesh conversion during export
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Physics simulation
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