With PnP TerrainCreator you can test the modelled
world with a build in and extensible physics simulation system. With such a
physics simulation one can for example verify, whether a given terrain region
is navigable by a vehicle or not.
Using the PlugIn system of PnP TerrainCreator it
is easily possible to integrate own or 3rd party physics systems into
PnP TerrainCreator. This way you will have
a direct feedback during the mapping process, of how the terrain will function
when it is finally exported into the target/game engine for example.
|
|
|
Back to the feature list.
|